Batman: Gotham City Chronicles (All-In Edition)

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2-4 Players, 60-90 Minutes Playing Time, Ages 14 and up. Categories: Adventure, Comic Book – Strip, Fighting, and Miniatures. Game Mechanics: Action Points, Action Queue, Area Movement, Dice Rolling, Team-Based Game, Variable Phase Order, and Variable Player Powers.

This is the All-In Pledge Edition. Contents: 2 core boxes (Heroes Box, Villains Box, Rulebook which houses 22 Heroes miniatures, 25 Allies miniatures, 8 civilian miniatures, 33 villain miniatures, 60 goon miniatures, 13 3D scenery pieces, 1 Command Board, 56 Tiles, 49 Energy Cubes, 3 Hero Bat-Tablets, 21 Hero Screens, 2 Double-Sided Boards, 39 Equipment Cards, 20 Bat-Gadget Cards, 20 Dice, Multitudes of Tokens and Turn Track, and 21 Scenarios.

Also contains 15 additional dice and the following Expansions and Campaigns:

Villain Campaign: The mini-campaign takes place on the four maps of the base box(es). You will play as Bane and some of the worst criminals of Gotham City he has allied with. Bane’s plan is to use them to take over the city and break its protector, the Dark Knight.

Wayne Manor: This expansion includes 2 game boards: Wayne Manor and the Batcave, each of which includes 3 scenarios. The Batcave is divided into 4 boards to allow players to move into the well-known location under Wayne Manor, but also to other buildings, like those created by Batman Inc. This expansion contains only hero miniatures, like Bruce Wayne, Alfred and his daughter Julia. It also includes ally tiles for use in scenarios, or with the Command skill, and in the Versus expansion. Oh, and there is also a T-Rex!

Arkham Asylum: This expansion includes 2 game boards: Arkham Asylum and Jokerland, coming with 3 scenarios each. Jokerland includes various attractions, shaped as double-sided overlays,which provide a lot of replayability, as the combination of attractions change with each scenario. These attractions offer unique atmospheres and terrain types that change the way you navigate the map. Of course, you can’t imagine an expansion like this without thinking about the villains. This box is absolutely brimming with bad guys and you won’t find a single hero among them. Within you will find a horrific faceless version of the Joker, as well as the Mad Hatter and his inseparable sidekicks, the Tweedle brothers.

Versus Mode: Good versus evil. Light versus darkness. Heroes versus villains. Opposition is the core of the Batman universe. Sometimes villains turn to heroes and heroes to villains, blurring the lines, but the dichotomy is always there. To represent this opposition, a whole new mode was developed which pits one player against another, each of them controlling their forces through their own command board, giving a more “skirmish” feel to the game. This mode adds an activation pool with a recovery system (very much like the Reserve and Fatigue zones work), dictating the pace of the game by allowing the player to decide how many tiles they want to activate each turn. This expansion includes an additional plastic command board, 20 activation disks, and 55 tiles to play the Hero’s characters. It also adds 12 ally miniatures on the heroes’ side, boosting their forces to face the already numerous goons of the villain’s side. Finally, the expansion comes with 8 dedicated scenarios and, of course, the rules to play the Versus mode.

The Batmobile: This expansion includes the Batmobile and three scenarios: one for the Bank map, from the base game, one for the Batcave map from the Wayne Manor expansion, and one for the Jokerland map from the Arkham Asylum expansion. The Batmobile is played by the heroes, but does not function independently as a hero. Heroes will control it through a special tile which allows them to create shortcuts by destroying walls or to neutralize hordes of villains.

This also meets our standard Free Shipping threshold to Continental US locations, and with this much game you’ll be glad of that!



In Batman™: Gotham City Chronicles, one villain faces off against a team of heroes in one of multiple scenarios. Each hero has their own character, and they control this character by spending energy to perform actions (such as Melee and Ranged attacks, defusing bombs…) recovering more or less energy at the beginning of their turn depending on their stance. If the hero gets damaged, energy moves to a wound area, and if they lose all of their energy, then they’re out of action for a while to recover their strength. Each hero has differing strengths for their abilities, and these strengths are represented by colored dice with different values; the more energy a hero spends on an ability, the more dice of that color they can roll.

Batman™: Gotham City Chronicles is a scenario-based miniatures board game where 2 to 4 players control the Dark Knight and his allies in their never-ending battle against crime through an asymmetrical and open game system.

Each game involves an action-packed fight where two sides face off. One of the players assumes the role of the Villain and controls the most notorious criminals of Gotham City. The remaining players take control of the Heroes, who must work together as a team to foil the Villain’s plots. Each side takes turns, pitting their strategies against each other in order to achieve their objectives.

Each game of Batman™: Gotham City Chronicles is played according to a scenario which describes the plot, location of the action, setup of the game, number of turns, and the specific objectives each side is trying to achieve in order to win the game.

The game involves two opposing sides: the heroes and the villain. We wanted to represent that dynamic up front by making it obvious from the art on the boxes. That’s right, boxes, because one box will not be enough to fit everything you will get.

But this separation has another purpose: it eases the setup of the game. The hero box contains the hero boards, screens, cards…everything the heroes need to play a scenario. The villain box contains the miniatures, tiles, dice, and everything needed to prepare the command board for the fight to come.

How about a look at the rulebook?


Additional information

Weight 32.7 lbs
Dimensions 21 × 16 × 11 in


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