Final Girl Series 2

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1 Player. 30 – 45 Minutes playing time, Ages 14 and up. Playing on a famous horror movie trope, Final Girl Series 2 is an exceptionally immersive, solitaire, horror board gaming experience. Now with all-new content! Manufacturer: Van Ryder Games. Categories: Card Game, Expansion, and Horror. Game Mechanics: Dice Rolling, Hand Management, Pick-up and Deliver, Solo / Solitaire Game, and Variable Player Powers.

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Description

Final Girl Series 2. Following the success of Series 1, this new Kickstarter introduces new Feature Film boxes. Each Feature Film, when combined with the Core Box, has everything you need to play the game. Each Feature Film box highlights a unique Killer and an iconic location, and the more Feature Films you have, the more Killer/Location combinations you can experience! Each Feature Film box is double-sided with amazingly illustrated covers on the front AND back. Not only that, but the magnetically attached box covers are removeable, with the reverse of each functioning as the Killer and Location boards respectively.

Feature Films:

Into the Void. Deep space. You and the rest of the crew of the USCSS PATNA find yourself in deep sh….er…space when you notice something scurries across the floor and into the ventilation shaft. Can you destroy it before it morphs into something much bigger and much deadlier? Or will the Evolmorph harvest the bodies of the entire crew?

Terror at Station 2891. There’s nowhere to run when an unseen enemy comes to the artic station where you and a small project group have come to do research. The only way out is by helicopter, but the problem is, you don’t know who you can trust. Who has been assimilated by the organism? Someone? Everyone?

A Knock at the Door. Nothing like a reunion at the quiet and secluded Wingard Cottage. Everyone is having a great time. The booze is flowing and the party has begun. Then comes a knock at the door. A quick glance around the room tells you everyone who’s supposed to be here already is… You approach the door and slowly open it, peeking around the edge of the door. No one is there. But someone was… the question is, who?

Once Upon a Full Moon. Over the river and through the woods to grandmother’s house you go. Never mind the growling, it must be your imagination, just keep skipping and singing. You stop in your tracks as a big, bad wolf leaps onto the path in front of you. Its eyes glow red and drool drips from its fangs as it stands on the path between you and your destination. Grandma will have to wait.

Madness in the Dark. No matter where to go in Wolfe Asylum, noises and voices always seem to echo. Its particularly frightening when one of the resident’s cackles or a group of them cheer during a game of bingo in the common room. Those noises are nothing, however, compared to the blood-curdling shrieks of terror generated by the evil brand of medical “care” the Ratchet Lady is giving the asylum’s residents and staff. What will you do when the maniacs come?

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