Gaia Project: A Terra Mystica Game
1 – 4 Players, 60 – 150 Minutes playing time, Ages 12 and up. Gaia Project scores an amazing 8.5 on Board Game Geek and is in the top 10 games overall of thousands of games. Categories: Civilization, Economic, Science Fiction, Space Exploration, and Territory Building. Game Mechanics: Area Majority / Influence, Hexagon Grid, Income, Modular Board, Network and Route Building, Tech Trees / Tech Tracks, Turn Order: Pass Order, Variable Player Powers, Variable Setup, and Victory Points as a Resource.
How to Play:
3 in stock
Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.
All factions can improve their skills in six different areas of development — Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research — leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.
The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.
—description from the publisher
|Dimensions||11.75 × 14.25 × 2.5 in|