Nemesis: Lockdown – Stretch Goals
1 – 5 Players, 90 – 180 Minutes playing time, Ages 12 and up. Lockdown – Stretch Goals require both Lockdown and the Nemesis base game to play. Contains all of the Kickstarter Stretch Goals from the Nemesis: Lockdown Kickstarter, except for the Hacker & Xenobiologist Character Packs. Manufacturer: Rebel. Categories: Adventure, Horror, Miniatures, and Science Fiction. Game Mechanics: Cooperative Game, Dice Rolling, Hidden Roles, Modular Board, Player Elimination, Semi-Cooperative Game, Traitor Game, and Variable Player Powers.
Nemesis: Lockdown – Stretch Goals contains all of the Kickstarter Stretch Goals from the Nemesis: Lockdown Kickstarter, except for the Hacker & Xenobiologist Character Packs which are included in the Lockdown box.
- New Alien Race – Chytrids: 12 Minis (8 Chytrid Stinkhorns, 3 Chytrid Deathcaps, 1 Chytrid Queen), 15 Spore plastic markers, 8 Mycellium plastic markers, 5 Purple Chytrid Germinator plastic markers, 5 Green Chytrid Germinator plastic markers, cardboard tokens, cards for using the Chytrids and cards for using the Nemesis core game expansions Aftermath, Carnomorphs, Void Seeders, and the Medic in Lockdown
- 1 Gate and 11 Door Plastic Tokens
- Mars Rover Plastic Token Mini
- Space Raccoon 1st Player Marker Mini
- Untold Stories #3 Comic Book with 6 Cooperative Campaign Missions and Cardboard Tokens
|Dimensions||11.9 × 7.9 × 3.5 in|