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Old-School Essentials: Carcass Crawler Issue 3 [with Bonus]

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$8.99

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Manufacturer: Necrotic Gnome. Issue 3 is packed with new material for your games, including new character classes and races, new spells and magic items and more!

NOTE: When you order this physical Old-School Essentials book from us, you will also obtain the complimentary PDF. This particular product PDF is not an automatic process. We will email you the PDF link from Bits and Mortar when we process your order. 

There are Free Downloads for the following items: Old-School Essentials: Author’s Notes on the Rules [PDF], Welcome to Dolmenwood [PDF], Dolmenwood Referee’s Map [PDF], Old-School Essentials Basic Rules [PDF], Old-School Essentials Underground Character Sheet [PDF], Old-School Essentials Vagabond Character Sheet [PDF], Old-School Essentials Purist Character Sheet [PDF], Old-School Essentials Third Party License [PDF], and Old-School Essentials: Adaption Guidelines [PDF]

Check out the OSE Generator: You don’t even know how much you need this thing until you start to use it! Fantastic!

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Description

Old-School Essentials: Carcass Crawler Issue 3. The third issue of Carcass Crawler—the official Old-School Essentials zine! Each issue of Carcass Crawler is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more.

  • New classes: Five new character classes. The beast master, the dragonborn, the mutoid, the mycelian, and the tiefling.
  • New races: Four new character races for Advanced Fantasy games. The dragonborn, the mutoid, the mycelian, and the tiefling.
  • Expanded adventuring gear: 40 new adventuring gear items to increase adventuring options and character customization.
  • Expanded armor and weapons: 7 new weapons and 5 new types of armor, inspired by types available in the 1970s Advanced 1st Edition rules and the 1984 Companion rules.
  • Woodland monsters: 8 brand new monsters that lurk in the deep, shadowed glades and sacred groves of ancient forests beyond civilized lands.
  • Monster creation guidelines: Referee guidelines for creating new monsters for Old-School Essentials games. Keep the game fresh (and players on their toes) by devising your own new horrors and foes.

Additional information

Weight0.8 lbs
Dimensions8.4 × 5.9 × 0.2 in

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