3 – 5 Players (Though there is an exceptional solo variant: Rising Sun Automa), 90 – 120 Minutes playing time, Ages 14 and up. Rising Sun scores a very good 7.9 on Board Game Geek and sits in the Top 75 of all Strategy board games. There are numerous decisions to be made, so each game feels quite different than another. Players agree that the alliance system is superior to the negotiation system, but respect the ability to play however they like. Gameplay is good and the different scoring conditions in battle are refreshing and done exceptionally well. Categories: Bluffing, Fantasy, Miniatures, Mythology, Negotiation, and Wargame. Game Mechanics: Alliances, Area Majority / Influence, Area Movement, Force Commitment, Negotiation, Set Collection, Simultaneous Action Selection, Take That, Variable Phase Order, and Variable Player Powers.
How to Play:
6 in stock
Rising Sun is a board game for 3 to 5 players (though we do have a link to an excellent solo mode as well!) set in legendary feudal Japan. As the Kami descend from the heavens to reshape the land in their image, it is up to each player to lead their clan to victory. Use politics to further your cause, negotiate to seek the most profitable alliances, worship the Kami to gain their favor, recruit monsters out of legend to bolster your forces, and use your resources wisely to be victorious in battle. Created by acclaimed designer Eric M. Lang, Rising Sun reunites the same creative forces responsible for the smash hit Blood Rage, with stunning artwork by Adrian Smith and intricate miniatures sculpted under the direction of Mike McVey.
|Dimensions||12.75 × 12.75 × 4.75 in|