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Shadow Network [PREORDER]

$42.99

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1 – 5 Players, 45 – 120 Minutes playing time, Ages 14 and up. Compete to develop the best Shadow Network using secret agents in the 1960’s Cold War era; who can garner the most influence? Manufacturer: Talon Strikes Studios. Categories: Economic, and Spies/Secret Agents. Game Mechanics: Contracts, Solo / Solitaire Game, and Worker Placement.

This is a preorder. Preorder items are not yet available. The quantity available and “in stock” notations are the quantities we have available for advance order.

Our preorder system has some unique characteristics. Each order may contain only a single preorder product, and no other products, preorder or otherwise. If a customer adds a preorder product to a non-empty cart, the cart will be automatically emptied and the preorder product added. Items can be ordered individually. This ensures the preorder will be shipped when it becomes available and does not hold up any other items you may have ordered. Due to the way this systems works, if you preorder several things and they all ship on the same day we will reimburse you the difference in shipping costs as we process your order.

All preorders require full payment at the time the preorder is placed. Image, contents, and release date are subject to change. If you cancel your preorder before we ship your item we reserve the right to refund your payment minus the credit card or PayPal fee associated with your order.

Review:

SKU: TSS601 Categories: , ,
GTIN: Array

Description

Shadow Network. 1960. Cold War is upon the world. In the dark shadows, agencies are gathering intelligence on financial institutions, political figures, military installations, and top-secret technology advancements. However, where one agency thinks they exclusive access on intel, leaks within the network cause information to spill around the world. Which agency will be able to gather enough intel on their high profile targets and at what costs? Who will have built the best Shadow Network?

Shadow Network is a worker placement style game where players are deploying their agents around the globe collecting fragments of intel. These fragments are then promoted to an actionable state that can be used against a high profile target and earning player’s influence — the currency in the game. As the players gather intel from a city, intel is also leaked to other cities thereby potentially helping other agencies. Additional agents can be deployed but at a cost. Furthermore, handlers can assist with exchanging intel thereby giving the agency the leg up. At end of four rounds of play, agencies will bribe their high profile targets for more influence. In the end the player with the most influence is the winner.

Additional information

Weight 2.5 lbs
Dimensions 11 × 11 × 3.5 in

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