1 – 4 Players, 30 – 60 Minutes playing time, Ages 8 and up. Scoring in the 8’s on Board Game Geek, in The Initiative you must unravel they secret of The Key, a game within a game harkening back to 1994. Manufacturer: Asmodee. Categories: Adventure, Comic Book / Strip, Deduction, and Mystery. Game Mechanics: Area Movement, Cooperative Game, Scenario / Mission / Campaign Game, Solo – Solitaire Game, and Variable Player Powers.
How to Play:
The Initiative — a unique co-operative board game of story, strategy, and code-breaking — lets players take on the role of teenagers in 1994 who have found a mysterious board game called “The Key”. Not only will they play The Key, but players will help the teens through a pivotal chapter of their lives by following a series of missions linked together via an interactive comic book.
The game’s campaign is broken into a number of chapters, each taking 30-60 minutes to complete and each starting with you reading a page of the comic book. The story advances even if players fail a mission, but winning may provide a reward in the future. Each chapter builds on the knowledge and story from previous chapters, weaving narrative, code-breaking, and mystery into one thrilling game experience.
1 Double Sided Gameboard
1 Comic Book (48 pages)
5 Action Cards
4 Character Cards
41 Large Mission Cards
40 Resource Cards
30 Secret Cards
|Dimensions||11.5 × 11.5 × 2.75 in|
Q & A
This is a solo game, as in one person playing the co-op role. It's completely solo-able, though like many mystery-type games more than one person working on a mystery often bring different ideas. Personally, I enjoy seeing how well I can do against the game. --Eric