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The Lord of the Rings – The Card Game: Under the Ash Mountains

(1 customer review)

$14.95 $13.50

1 – 2 Players, 60 Minutes playing time, Ages 13 and up. This is an expansion for The Lord of the Rings – The Card Game and it requires a copy of the Core Set and A Shadow in the East deluxe expansion to play. Categories: Card Game, Expansion, Fantasy, and Novel-based. Game Mechanics: Cooperative Game, Hand Management, Solo / Solitaire Game, and Variable Player Powers.

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Description

Under the Ash Mountains is the fourth Adventure Pack in the Vengeance of Mordor cycle for The Lord of the Rings: The Card Game.

Your pursuit of Thane Ulchor has almost reached its conclusion. All that stands between you and this dastardly foe are the tunnels of Torech Gorgor under the Ash Mountains. As your journey reaches its final stages, this 60-card pack takes you deep into this labyrinthine cave system where you’ll face dwindling supplies as well as the nameless terrors that dwell there. Food and water will be scarce in these darkened tunnels, so you must conserve your resources if you hope to survive.

This task can be made easier with a little preparation and Under the Ash Mountains gives you plenty of tools to deal with dangers you’ll find in the tunnels. Numerous allies can help you find your way, and a new Contract ensures you have a diverse array of options as you inch closer to Mordor. Do you have the will to find your way through before all hope is lost?

This is not a stand-alone product. A copy of The Lord of the Rings: The Card Game Core Set and A Shadow in the East deluxe expansion is required to play.

Additional information

Weight.30 lbs
Dimensions6 × 3.5 × 1 in

1 review for The Lord of the Rings – The Card Game: Under the Ash Mountains

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  1. James U.

    Verified reviewVerified review - view originalExternal link

    LotR:LCG is an incredible and immersive game that I’ve been playing on and off for over 5 years. After FFG announced a “pause”, I decided it was the right time to go all in. Eric at SVG is helping me hunt down what I need to complete the final 3 cycles. The VoM cycle is the latest cycle in the game and rounds out many of the game’s various archetypes. It also adds contract cards which add special deck construction rules that can make you rethink all your previous deck strategies and revisit all your player cards, even the ones in the bike spokes! To highlight one of this pack’s cards, Helm of Secrecy (UAM#90) is a Neutral Event with a cost of 4 that allows you to swap out one of your heroes for ANY OTHER HERO FROM YOUR ENTIRE COLLECTION (with a couple caveats)! Think of the shenanigans you can pull and the stories you can create with this card. Thanks!

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