Brand New! Empyreal: Spells & Steam is unconventional as train games go, but you're really enjoy the ride! Use your ingenuity and the skill of your team of technomancers (and we have the latest solo rules errata as well) to cross the continent of Indines while connecting towns and building a vibrant trade network. Research new spells as you carve a path through the many treacherous terrains of the continent, using your company's unique advantages to outbuild the competition and secure supply lines for rare resources
Technomancers use mana to build rails, and the amount of mana crystals required to cast a spell varies by terrain and by the potency of the spell. Mana crystals must recharge after being used, so your choice of when and where to use each spell will be critical to determining the efficiency of your construction engine.
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