Street Date 11 September for 7 Wonders Second Edition, a result of its 10th anniversary celebration with a visual overhaul and refreshed rules and Escape the Dark Sector, an easy to play but difficult to win sci-fi adventure game focusing on atmosphere, storytelling and player cooperation.
7 Wonders Second Edition is the reimplementation of the wildly popular 7 Wonders (Top 10 Family game and Top 51 Overall on BGG with over 13,000 comments). What's different?
Updates with Second Edition:
• A larger box which finally matches the other formats of this line
• New cover art updating the 7 Wonders box to match today’s style
• A new golden logo
• Larger Wonders for an easier read and a better placement of the cards
• A day side and a night side for each Wonder, allowing players to dive in even deeper in the wonderful ancient world 7 Wonders offers
• New icons for chaining allowing an easier read and improved understanding of the game
• A clearer placement of the icons, allowing cards to be clearer
• A re-writing of the rules in order to make them easier to understand
Escape the Dark Sector is an excellent entry-level game for those new to the modern board gaming scene. A reimaging of Escape the Dark Castle it adds more rules, more thematic integration, and more story. It takes about 2 minutes to set up, lasts around 45 minutes and is considerably replayable. It's even highly playable as a solo game!
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2 – 7 Players (Solo Variants are available: 7 Wonders Solitaire Variant and Solitaire with 2 AIs and are quite good), 30 Minutes playing time, Ages 10 and up. 7 Wonders rates in three different categories: Top 50 Overall, Top 60 Strategy, and Top 5 Family game – quite impressive! Players really enjoy this game, and it’s considered a staple of anyone who enjoys board or card games. Best part, by the time the base game is played numerous times there are readily available expansions that immediately add replayability and challenge to this base game to continue the fun! Manufacturer: Asmodee. Categories: Ancient, Card Game, City Building, Civilization, and Economic. Game Mechanics: Card Drafting, Drafting, Hand Management, Set Collection, Simultaneous Action Selection, and Variable Player Powers.